Nice character Kev. My biggest critiques is the digital lighting, the jacket and how it wrinkles, the edges of the silhouette and the ground not interacting with the character yet. I know you have the reffereance, I just thinkyou need to go back into his clothes looking more at that shot of Jeff. The lighting I'm not sure about. I would just find a good example you like by another artist to start from. I think the edges will work them selves out with the clothes and the ground i think needs like a brick/tile flooring texture or maybe some stones and a shadow.
And personally I would try to add a vignetted shape to go behind im instead of that gradient. That and a more narrow crop would make a big difference.
2 comments:
Nice character Kev. My biggest critiques is the digital lighting, the jacket and how it wrinkles, the edges of the silhouette and the ground not interacting with the character yet.
I know you have the reffereance, I just thinkyou need to go back into his clothes looking more at that shot of Jeff. The lighting I'm not sure about. I would just find a good example you like by another artist to start from. I think the edges will work them selves out with the clothes and the ground i think needs like a brick/tile flooring texture or maybe some stones and a shadow.
And personally I would try to add a vignetted shape to go behind im instead of that gradient. That and a more narrow crop would make a big difference.
Good chracter though. Sweet Concept.
I like this one a lot, I agree with Alex on the technical stand points but the design is great, now just finish it :D
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