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Another thing that isn't really done, but is getting there. I'd say 85%. (The boy looks like he's made of wood, hehe. I intend to smooth him out more.)
I like the idea of combining whimsical with mechanical. But no, I didn't do this for the theme, I guess it just happened to work out that way, hehe. I'm glad I did this because the idea of cartoonizing stuff really kinda scared me, but doing this made me have more confidence about it. And no, I wasn't really going for "cute" though. I kind of like the way the boy's face is kind of "homely" in the conventional sense of the word.
The handles that the boy pulls direct the rudder fin in the back, while his pedalling translates to the motion of the propellers. Same for the mean neighbor girl in the pedal-powered glider. She just pulls down on her handles to change the angle of her glider.
The pedal powered glider was inspired by NASA's Gossamer Albatross and Condor. (The "spike" on the chasing glider is actually serves as a counter-balance on the original craft.) The balloon follows the concept of the White Dwarf pedal-powered Zeppelin. But they're only very loosly based on them-- I just wanted to have some foundation in reality.
This was rendered mostly in Painter. I didn't import any textures or patterns but instead made them using Painter's duel-loading brushes and the selection tool. I didn't use a single vector in the whole thing-- I guess I just like the subtle irregularities that the lasso tool makes.
The composition/values are bothering me, still. I'm open to suggestions on these things.
I had someone tell me that they thought the blimp's perspective was off because the propeller was off to the side. There are actually supposed to be 2 propellers on each side, and we're only seeing the one. So what did you guys think? An erroneous 1 or a sound 2?
Also, bear in mind that the background is not finished yet. I realize it's kind of confusing and choppy right now.